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Anime Shop Simulator Guide

Money Cheat Guide — Edit Cash in the Save File

Plain-text save edit for Anime Shop Simulator cash and parameters — where the line lives, what each value means, and why Vook barely recommends it.

Last updated: September 17, 2026

Quick Answer

Close game → edit 0_save.es3 in Notepad → find parameters → change index 0 for cash. Whole game is money progression — I would cap a new store at ~$5K seed money, not millions.

Hi, I'm Vook, a sim player who edits saves for repairs, not for skipping the loop — but I will document the money line because people ask, and pretending the file is locked is silly.

Blunt take: this game's whole point is money progression. Cheat cash and you delete the reason to play. I only ever consider a small seed bump on a fresh store — maybe $5,000 so day one bills hurt less. Not a million. Not shop level 80 in one paste.

Save location and backup habits: save guide. Retail loop if you play fair: beginners' guide.


Before you edit

  1. Close the game completely — same rule as transfer or repair.

  2. Copy 0_save.es3 somewhere safe (0_save = slot 1, 1_save = slot 2, etc.).

  3. Open the backup path from the save guide:

    %USERPROFILE%\AppData\LocalLow\OneMoreTime\Anime Shop Simulator\
    
  4. Open 0_save.es3 in Notepad. Plain JSON — not encrypted.

Warning: Invalid JSON = broken save. Change one number, save, test. Keep the backup until the game loads clean.


The parameters line — cash and progression

Search Ctrl+Fparameters.

You will find a block like this (your numbers will differ):

"parameters" : {0:3924.70947,1:440.7235,2:6,3:6,4:0,5:0}
Index What it is Example
0 Cash / money 3924.70947$3,924.71 in my save
1 XP / shop progression 440.7235 — shop level XP pool
2 Progression / day-related 6 in my file
3 Progression / day-related 6 in my file
4, 5 Other flags / counters 0 in my file

To money-cheat

Change only index 0 to your desired balance. Example — $5,000 seed money on a new store:

"parameters" : {0:5000,1:440.7235,2:6,3:6,4:0,5:0}

Leave the rest alone unless you know exactly what you are doing. Bumping 1 skips the pricing and service loop that shop level is built around.

Save the file → launch → Continue.


What else lives in the same file

The save is not just cash. Same .es3 JSON also tracks:

  • Product inventory and prices
  • Unlocked brands / licenses
  • Shop upgrades and furniture
  • Employees, wages, ranks
  • Tutorial progression
  • Loans
  • Statistics and various unlock flags

You can edit all of that by hand. I do not — one typo in a nested block and you are back to broken-save surgery. Money index 0 is the only field I would touch, and only as a small cushion.


What I actually recommend

Approach Vook verdict
Fair playpricing, bills, thieves Best experience
~$5K seed on a struggling new save Acceptable — less day-one pain, loop still matters
Max cash + XP edit You won a spreadsheet, not a shop sim

If you are broke because of bad pricing or unpaid bills, fix those first — hub daily loop beats cheating and wondering why the game feels empty.


If the edit breaks the save

Restore the backup copy from step 2. Double-check you did not delete a comma or brace. For load/interaction bugs unrelated to cash, see the save repair section.

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