Aggelos 2 Guide
Aggelos 2: How to Obtain S Rank
What actually triggered S Rank on my run, failed attempts that did not, and a full hard-mode deathless item route under 3.5 hours.
Last updated: September 24, 2026
Quick Answer
Likely hard mode + 100% items + zero deaths + fast time; my S Rank hit at 3.5h partial map. Full coordinate route below — keep the interactive map open.
Hi, I'm Vook, a middle-aged coder who likes playing games a little too much.
This page is my S Rank attempt log and full coordinate route — what triggered the rank on my save, and what did not. Nobody has published a clean formula yet, so treat the requirement table as experiment data, not gospel. Found a slower deathless run that still S Ranked? I want to hear it.
I accidentally S Ranked while routing armor upgrades — I still cannot tell you the exact formula, but I can tell you what failed and what finally popped the achievement.
Story order: walkthrough hub. Map pins and coords: interactive map. Controls: beginners' tips.
S Rank requirements — what I know
Nobody has published a clean checklist. I only know what my saves did and did not award S Rank:
| Run | Result |
|---|---|
| Hard, 100% items, 100% map, several deaths, under 10 h | No S Rank |
| Normal, 100% items, 100% map, no deaths, under 7 h | No S Rank |
| Hard, 100% items, partial map, one death, under 4 h | No S Rank |
| Hard, 100% items, partial map, no deaths, under 3.5 h | S Rank ✓ |
A developer reportedly said 100% items + no deaths matter most, with 100% map possibly involved. My run did not need full map reveal — and another player claimed hard, deathless, 100% items, under 10 h still missed it. So either:
- There is a stricter time ceiling (I do not know the exact minute), or
- Some hidden variable (mode, tear turn-ins, egg timing?) we have not isolated.
My working theory: treat it as Hard + deathless + every item + fast. Aim under 3.5 hours if you want my margin. Normal mode alone is not enough on my data.
Before you follow the route
This is the path from my successful run — conservative, not a TAS. I was farming armor, not hunting achievements, and still got S Rank.
- Collects every item by the end.
- Hard mode, zero deaths, finished under 3.5 h without elite movement tech.
- Prioritises combat upgrades (especially armor) over raw speed.
- Orbs: kill on the way whenever you are not capped — purchases assume that income.
You need the interactive map open. Every step below uses its coordinate grid (same numbers as hover labels).
Early-game rule: grab orb containers and anything on the path. Leave eggs and detours for later loops — do not turn eggs in until the route says so.
S Rank route — Part 1
Opening loop — Lumen to first Bosco pass
6,14 Start
7,16 Bracelet
12,15 Orb
14,15 Sword
18,14 Wings
15,14 Geyser
8,17 Egg
10,24 Save
9,25 Egg
3,25 Orb
10,24 Save
15,24 Vial
26,23 Heart
26,24 Egg
28,24 Save
32,21 Egg
31,28 Wall Hook
32,28 Egg
42,22 Orb
39,22 Orb
40,24 Save
47,27 Egg
48,30 Orb
55,26 Save
53,24 Egg
57,19 Save
Checkpoint stats: 4 hearts · 500 max orbs · 7 eggs
Do not deposit eggs yet — even though a reward is available. We cash them just before Armor 2.
Bosco buys and Blue Fuzz — no mid-section save
Next block has no save in the middle. Play safe; do not bleed health for shortcuts.
56,19 Pendant + Egg (buy for 370 orbs)
59,23 Egg
57,30 Egg
61,30 Block-drop switch
61,32 Heart
66,30 Egg
67,26 Boss - Blue Fuzz
68,26 Dark Form
66,66 Portal from 66,26
66,67 Save
Checkpoint stats: 5 hearts · 500 max orbs · 11 eggs
Veterans call the upcoming dark-world push one of the hardest stretches in the game. Light Form eats one-shot damage from big dark projectiles — respect that.
First dark-world sweep (east)
63,73 Orb
59,72 (press button for later)
55,66 Egg
53,69 Egg
49,65 Egg
48,28 Portal from 48,68
46,29 Save
51,26 Egg
55,26 Save
Checkpoint stats: 5 hearts · 600 orb max · 15 eggs
Second dark-world trip — Charged Bracelet
Skip most side pickups on this pass — we revisit later. Goal: charged bracelet spell.
28,24 Warp (coast near hook)
35,62 Portal from 35,22
31,63 Egg
33,63 Red question
40,55 Save
46,55 Orb
47,14 Portal from 47,54
48,12 Tear
45,12 Egg
42,12 Save
32,19 Charged Bracelet
38,17 Egg
48,17 Bracelet 2 (buy for 400 orbs)
41,19 Egg
43,15 Egg
42,12 Save
Checkpoint stats: 5 hearts · 700 orb max · 20 eggs
Warp to Bosco → turn in Divine Tear (likely upgrades charged bracelet). I barely use Geyser — air time beats ground spam for me. Still no egg turn-in; shop orb container waits.
Urkiel, Dragon, totem network
Kill both bottom bosses, unlock fast travel at every save.
55,26 Warp (under Bosco)
48,24 Egg
47,24 Vial
51,25 Orb
41,27 Egg
41,26 Boss - Urkiel
46,29 Save
42,29 Egg
37,29 Scroll
39,32 Vial
43,33 Egg
37,33 Egg
36,35 Save
29,33 Orb
36,31 Egg
35,33 Charged Sword Spell
36,35 Save
31,36 Egg
30,37 Boss - Dragon
23,38 Totem Teleporters
26,38 Save
Checkpoint stats: 6 hearts · 900 orb max · 27 eggs
Orb containers + unlock save at 14,19
Grab skipped wallets. Unlock 14,19 save (small time save later) — watch HP en route. Do not buy Sword 2 yet.
10,24 Warp (coast totem after fall at start)
11,23 Orb
17,25 Egg
10,24 Save
13,15 Warp (first totem)
15,13 Orb
14,19 Save
Checkpoint stats: 6 hearts · 1100 orb max · 28 eggs
You should sit around 950 / 1100 orbs. Now turn in eggs → 150 orbs + heart → buy Armor 2 without orb grinding.
57,19 Warp (Bosco)
59,19 Heart + 150 orbs (turn in eggs)
47,19 Scroll
45,20 Egg
45,22 Armor 2 (buy for 1100 orbs)
45,23 Egg
45,10 Totem shield
36,23 Egg
35,62 Portal from 35,22
34,63 Save
Checkpoint stats: 7 hearts · 1100 orb max · 31 eggs
Wings 2 loop — skip sky bosses for now
Upgrade wings; ignore both bosses on this path and most dark-sky items. Even with Armor 2, damage hurts — slow down.
Shop stop inserted where I had 700 orbs for the orb container — adjust if your count differs.
13,15 Warp (first totem)
24,14 Egg
20,15 Totem shield
27,17 Egg
28,56 Portal from 28,16
27,53 Save
28,50 Egg
27,53 Save
57,19 Warp (Bosco)
56,19 Orb (buy for 700 orbs)
57,19 Save
27,53 Warp (where you just were)
40,51 Vial
56,51 Save
61,54 Orb
56,51 Save
66,46 Egg
66,5 Wings 2
56,51 Save
Checkpoint stats: 7 hearts · 1300 orb max · 35 eggs
Start-area cleanup — Sword 2 and Astra
14,19 Warp (below first totem)
14,18 Sword 2 (buy for 500 orbs)
15,18 Egg
23,18 Boss - Astra
28,20 Star
28,24 Save
Checkpoint stats: 8 hearts · 1300 orb max · 36 eggs
Northeast road — switches, tear shop, Zephyr prep
Long northeast leg including colour switches. Spinning spike ball enemies hit like trucks — give them space.
When orbs cap out, do not detour to town for a random buy — save wallet for the tear in the next shop.
57,19 Warp (Bosco)
58,18 Orb
56,19 Heart (buy for 950 orbs)
64,16 Hit r/b switch
66,13 Hit g/y switch
65,17 Egg
65,18 Hit g/y switch
69,17 Hit r/b switch
65,18 Hit g/y switch
63,14 Egg
69,18 Hit main switch
64,16 Hit r/b switch
68,17 Orb
65,10 Star
66,7 Save
59,9 Orb
52,10 Egg
45,5 Tear (buy for 1500 orbs)
44,4 Egg
(also kill all the enemies in the room for the 100 orbs we need)
45,5 Egg (buy for 200 orbs)
37,8 Egg
27,11 Save
Checkpoint stats: 9 hearts · 1600 orb max · 42 eggs
Turn in tear → upgrades charged sword spell. From here I mostly spam charged sword in bosses (clears projectiles too) — minimal fight commentary on purpose.
Zephyr temple — key and boss
27,11 Warp (Zephyr's temple)
24,51 Portal from 24,11
22,48 Egg
20,51 Egg
16,9 Portal from 16,49
24,5 Egg
18,3 Star
29,3 Left button
27,11 Save
57,19 Warp (Bosco)
(turning in eggs gives 1200 orbs if you need more)
56,19 Spell (buy for 1300 orbs)
57,19 Save
27,11 Warp (Zephyr's temple)
39,5 Egg
35,3 Vial
29,3 Right button
29,4 Egg
29,1 Save
29,0 Boss - Zephyr
29,0 Finished key
29,1 Save
Checkpoint stats: 10 hearts · 1600 orb max · 47 eggs
Part 2 continues below — late-game dark pushes, Lys, and the final boss pair. Same map open; same no-death discipline.
S Rank route — Part 2
Bubble fetch → Bracelet 3 → deep sea
Bracelet 3 is the priority — grab bubble first. Underwater: only skip the two items gated behind push spell for now.
66,67 Warp (first dark)
66,26 Portal from 66,66
66,25 Egg
63,26 Bubble
66,66 Portal from 66,26
66,67 Save
40,24 Warp (first undersea warp)
36,25 Orb
29,25 Egg
24,22 Egg
21,25 Egg
23,28 Egg
11,33 Save
14,35 Egg
14,39 Bracelet 3 (buy for 1500 orbs)
9,27 Orb
0,24 Egg
1,21 Heart
6,23 Egg
10,24 Save
Checkpoint stats: 11 hearts · 1800 orb max · 55 eggs
Red vines + sky cleanup (large bird)
First trip into final boss domain — clear red vines, exit bottom without unlocking that save yet. Grab skipped sky items; large bird dies fast if you spell before it ramps.
29,1 Warp (Zephyr's temple top)
41,2 Egg
40,42 Portal from 40,2
31,44 Egg
37,42 Destroy Red Vines
35,45 Orb
37,48 Egg
44,48 Egg
46,51 Red question
50,53 Egg
44,54 Tear
40,55 Save
Checkpoint stats: 11 hearts · 1900 orb max · 60 eggs
Optional: turn in tear if you like Geyser more than I do.
Skull → castle push — shop buyout
Long dark world east-to-west from Skull through castle to push spell. Cleanup + red question items. You should afford buying out the shop.
66,67 Warp (first dark)
62,63 Egg
64,64 Boss - Skull
56,62 Star
57,58 Red question
57,56 Egg
55,20 Portal from 55,60
53,22 Vial refill upgrade
57,22 Egg
55,60 Portal from 55,20
50,61 Egg
45,57 Orb
40,60 Egg
45,59 Spell
34,63 Save
41,65 Star
42,69 Orb
38,67 Vial + Spell + Pendant upgrade (buy for 1850 orbs)
38,65 Egg
32,71 Egg
31,73 Orb
30,70 Egg
22,67 Save
Checkpoint stats: 12 hearts · 2200 orb max · 68 eggs
Smoke ghost → Push spell → castle orbs
Two spicy segments. Smoke boss: you can defer, but grab the orb on the path now — I fight here because sword spell carries.
Castle: Armor 3 not yet — shielded diagonal mages chunk 6 hearts. This is where my first full route death happened. Totem shields. Slow.
22,67 Save
26,68 Egg
16,67 Egg
16,65 Egg
5,57 Egg
8,55 Save
10,54 Orb
16,54 Boss - Smoke ghost
8,55 Save
8,50 Egg
2,7 Push Spell
7,6 Egg
6,4 Orb
10,9 Egg
8,55 Save
Checkpoint stats: 13 hearts · 2400 orb max · 75 eggs
Egg turn-in now → 1200+ orbs reward → Armor 3 affordable even if you bought extra shields.
66,7 Warp (near wings 2)
66,6 Armor 3 (buy for 2200 orbs)
65,11 Egg
53,6 Vial refill upgrade
52,5 Egg
66,7 Save
11,33 Warp (deep sea)
20,34 Egg
22,34 Orb
11,33 Save
Checkpoint stats: 13 hearts · 2500 orb max · 78 eggs
Southwest — Tentacle boss
26,38 Warp (past dragon)
26,37 Heart
28,76 Portal from 28,36
25,76 Egg
19,76 Save
20,74 Egg
16,72 Orb
11,74 Boss - Tentacle
13,77 Star
18,78 Egg
19,76 Save
Checkpoint stats: 15 hearts · 2600 orb max · 81 eggs
Enough eggs for 1500 orb reward — I could afford Sword 3 without it anyway. Grab upgrade + unlock final boss save.
29,1 Warp (Zephyr's temple, top)
33,1 Sword 3 (buy for 2600 orbs)
40,42 Portal from 40,2
49,43 Save
Lava amulet now; Wings 3 before the lava boss fight.
57,19 Warp (Bosco)
55,60 Portal from 55,20
65,57 Egg
68,57 Lava Amulet
69,54 Egg
68,53 Save
Checkpoint stats: 15 hearts · 2600 orb max · 83 eggs
Spider + Lys rescue + shop dump
Central dark cleanup — big triangle, annoying vial detour, then Spider (trivial at this gear).
14,19 Warp (below first totem)
19,59 Portal from 19,19
16,58 Egg
11,59 Vial
25,60 Egg
24,59 Heart
22,59 Egg
25,58 Egg
35,56 Egg
31,55 Egg
25,54 Boss - Spider
26,51 Egg
27,53 Save
Checkpoint stats: 17 hearts · 2600 orb max · 90 eggs
Need orbs? Egg turn-in → 2000 orb tier.
27,11 Warp (Zephyr's temple)
29,10 Rescue Lys
31,14 Egg
30,12 Orb
34,13 Egg
36,10 Egg + Egg + Vial (buy for 2598 orbs)
42,12 Save
Checkpoint stats: 17 hearts · 2700 orb max · 94 eggs
Heavy push scroll — Lys / Padu — castle tears
36,35 Warp (pre dragon)
48,37 Star
52,35 Spell
52,32 Save
55,33 Egg
57,32 Scroll for Heavy Push
58,32 Egg
68,29 Lys fights Padu
55,26 Save
8,55 Warp (near dark castle)
12,44 Tear
15,50 Egg
15,47 Orb
8,55 Save
Checkpoint stats: 17 hearts · 2800 orb max · 97 eggs
Bone Snake — bone piles
Final dark difficulty spike. Bone piles hurt but 18 hearts + vial refills absorb bad rolls. Boss wins damage races — play safe, watch wing stamina. Charged sword still good; scythe projectiles cannot be erased.
52,32 Warp (near heavy push)
52,71 Portal from 52,31
59,72 Egg
51,76 Star
56,74 Egg
61,79 Boss - Bone Snake
52,78 Totem shield
48,71 Egg
46,73 Save
43,71 Orb
46,73 Save
Checkpoint stats: 18 hearts · 2900 orb max · 100 eggs
100% items — Baby Deluge and last purchases
Damage-race boss; lower half has no safe poke I trust.
57,19 Warp (Bosco)
59,19 Wings 3
57,19 Save
68,53 Warp (near lava amulet)
68,41 Orb
69,52 Boss - Baby Deluge
68,53 Save
42,12 Warp (cliffs)
45,5 Heart (buy for 3000 orbs)
42,12 Save
100% items
Final bosses — Badu and Deluge
Easier than Aggelos 1’s finale, oddly. I dodge best in its face — especially triangles.
Grind 500 orbs for three totem shields on the outer adds if you want — losing deathless here would sting.
49,43 Warp (final boss)
51,44 Boss - Badu
51,44 Boss - Deluge
Good Ending — S Rank should pop if you held hard, deathless, fast, full items.
After your run
- Compare time against 3.5 h if you missed S Rank.
- Log map % and mode — community still debating the hidden rule.
- Story context for bosses: hub walkthrough.
If you find a slower deathless 100% run that still S Ranks, tell me — my theory about the time gate is still guesswork.
Where I go next
- If I need related info, I use the Interactive map.
- If I need related info, I use the Main walkthrough.
- If I need related info, I use the Beginners' tips.
More Aggelos 2 guides
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